

Auxiliary Battles function like real battles, so it is still possible to gain experience and support points. Auxiliary Battles are best used to work on getting missed S Rank Rewards. Record Keeper: The Record Keeper allows you to select and replay any battle you’ve already completed, but with the current classes/equipment you have now.Note: It is not possible to complete every achievement in one playthrough.

As you accumulate points, you'll earn rewards- all of which you can see from the start. Completing achievements earns you points. You can visit the Reward Master to view the list of achievements. Reward Master: Fire Emblem Warriors: Three Hopes has a long list of achievements you can earn by completing certain criteria in the game.Check out our Walkthrough to see where and which types of materials you can find in each chapter.

Use the Facilities Master to plan out which upgrades you’ll want first and use your materials efficiently. All facilities share the standard “Building Material” depending on the tier of the upgrade.
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If you’ve already used up the effects from the first adopting the new suggestion is a good strategy.įacilities will unlock steadily as you progress through the game's story. Depending on what the new suggestion is, it is possible that you’ve already taken the benefits of the first suggestion. You’ll be able to swap to the new one or keep the initial one instead. It is possible that another unit to introduce a new Battle Suggestion later in the chapter. The units that made the suggestion will get a boost to their Morale and gain support points with you. Each will provide a specific effect for your entire army during that chapter. At the start of each chapter, you’ll listen to three battle suggestions. Once you reach Part 2 of the story, you’ll unlock Battle Suggestions. This isn’t really a facility but is something that occurs in your camp. Unused points never carry over between chapters. All Activity/Training Points are recovered at the start of the next chapter. You only have a set number of points in each chapter however, there are ways to recover points, usually gained as awards from capturing territories or from Surveying different locations. Once your camp reaches S Rank, you’ll raise the Activity and Training points amount to eight per chapter.Īctivity and Training Points are displayed at the top of the screen while you’re at your camp. The higher the Camp’s rank the more Activity Points and Training Points you’ll have available in each chapter. These upgrades raise your Camp Level and rank. As you progress through the game, you’ll develop and upgrade various camp facilities. While at the camp, you’ll be able to interact with all of your units, as well as participate in different activities throughout the camp. Once you reach chapter 4, each chapter will start you at your unit’s camp. The structure of your camp will be the same regardless of which house/story you've chosen.
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